Companion

Companion, Interactive VR Experience, 2017

In this VR work, the user is given a companion to accompany them on an interactive experience. Users are given the opportunity to go through a landscape.

The VR experience creates small tasks for the user such as navigating through walled hallways in the landscape provided a guiding way to move through the environment.  Users were able to go through the environment and witness events such as rooms of golden horses.

https://www.youtube.com/watch?v=cadr6MvTPbM

Developed in Unreal Engine

Creative research presented at CAA conference, New York