Published Papers

Published: ISEA Hong Kong 2016

Paper: Ideational Drawing as Foresight Method in Designing Future States of Objects


This paper examines how artists and product designers could develop objects in a technological social era by using foresight and ideational drawing as a method of inquiry and anticipated development. It examines methods how artists and designers can consider future states of objects that bridge social engagement between users. It also provides a framework for design considerations of how objects may outgrow its technological value over time. The methodology of foresight and ideational drawing aids in understanding how designers can approach and create an understanding how the object could operate in various future world states and its possible comingling. This paper examines how a nested framework process informs how product designers and the designing of objects are interrelated to techno-social experiences. A nested framework process is a series of applied research methods used in combination to approach a complex problem. It argues for the inclusion of ideational drawing as a method to be included in the Popper diamond.

Paper: The Future of the Domestic Object 2025

Published: ISEA DUBAI 2015


In the current techno-social digital era, objects are significantly shifting in how they are made and for what purpose. Objects that are mass-produced are starting to be engaged in social networks and provide additional value by being technologically connected to a social network. Business models around ownership of goods are starting to shift, from the individual ownership of products to a sharing model with a community. Given changes in function, ownership, and technology, how might designers create domestic objects that will remain relevant over the next ten years?

This paper examines how standard product design processes may accommodate foresight methods and future-state considerations. Two foresight methods are explored: 1) horizon scanning which identifies changes in the broader contextual landscape and 2) comparable scenario development, derived from the three axes of function, ownership and technology, presented here as the “FOT Cube”.