DR. SLAVICA CEPERKOVIC



Dr. Slavica Ceperkovic (she/her)  is an artist who creates unique, user‑focused, interactive, immersive digital experiences across multiple platforms. Her research interests in immersive storytelling include volumetric video in XR, speculative futures, machine learning and telexistence spaces. Her contemporary artworks have shown in museums including Palais de Tokyo, Grand Palais Museum and Le Fresnoy, Studio National des Arts Contemporains. Dr. Slavica Ceperkovic has presented and published research papers at ISEA and CAA. Her artwork has been reviewed in Art Press, Liberation, Le Figero, Beaux Arts Magazine and books published by MIT Press. Slavica Ceperkovic was an invited mentor and juror at the MIT Reality Hack and the EAI ArtsIT Publications Chair at NYU Abu Dhabi where she was a Visiting Professor in the Interactive Media department.


Dr. Slavica Ceperkovic is a professor of Interactive Media at Seneca Polytechnic. She holds a PhD in Cinema and Media Studies from York University. MDes in Strategic Foresight and Innovation from OCAD University, MFA from Le Fresnoy Studio National Des Arts Contemporains and a BFA in New Media Studies from Toronto Metropolitan University.

Email slavica@gmail.com







17 Echo


Interactive VR Experience, 2017

This VR work explores task and non-task based interaction explored in a landscape.

In this VR work, the user is dropped into a maze, and they are initially blocked with a box in their path. In order to move forward, they are required to use their tool, in this case a gun like apparatus that is shooting hammers. With this trigger they are able to push through and move through the maze using projectile hammers to move through progressive obstacles to a final staircase. Once outside the maze the tool is no longer needed and users are free to walk roam the barren landscape. Users can continue to exert work buy shooting various objects in the landscape, however it has no purpose or effect. Users could choose to walk around the landscape with no purpose, or choose to return and enter a staircase and move back into the maze and work through the landscape with their tool functioning again.

Documentation: