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Interactive VR Experience, 2017
In this VR work, the user is given a companion to accompany them on an interactive experience. Users are given the opportunity to go through a landscape.
The VR experience creates small tasks for the user such as navigating through walled hallways in the landscape provided a guiding way to move through the environment. Users were able to go through the environment and witness events such as rooms of golden horses.
Documentation https://www.youtube.com/watch?v=cadr6MvTPbM
Developed in Unreal Engine
Creative research presented at CAA conference, New York